How to Make a Mask - Part One: Sculpting and Carving
Bruce D. Mitchell
Learn to make a mask with Magic Sculpt alongside master fabricator and "conceptual executioner" Bruce D. Mitchell (Pacific Rim, Iron Man 2, Predators). From building up your primary and secondary shapes onto a head form all the way to subtractive sculpting with rotary tools, Mitchell teaches you everything you need to know to sculpt your own wearable, dynamic art.
This DVD is a 2-Disc Set
Beginner Level
4h 20m of duration
Spanish (Latin America), Portuguese (Brazilian), Spanish (Castilian), English (auto)
Curriculum
1. Title & Introduction - 57s
2. Tools & Materials - 24min
3. Safety Gear - 1min
4. Paints - 4min
5. Anchoring the Head Form to the Baseboard - 8min
6. Preparing the Clay - 6min
7. Art for Art's Sake - 3min
8. Building Up the Head Form - 5min
9. Working Around the Eyes & Mouth - 5min
10. Checking the Depth of the Clay - 59s
11. Tying in Remaining Areas of the Face - 5min
12. Smoothing the Head Form - 3min
13. Adding Features - 14min
14. Smoothing Out the Forehead, Lips & Refining the Jaw - 10min
15. Adding More Clay & Evening Out the Sides of the Face - 6min
16. Completing the Undersculpt - 5min
17. Preparing the Magic Sculpt - 10min
18. Applying Magic Sculpt – Upper Face - 11min
19. Applying Magic Sculpt – Lower Face - 7min
20. Final Material Application & Refinement - 13min
21. First Surface Detail – Lips & Nostrils - 15min
22. Sanding the Magic Sculpt - 2min
23. Dremel Carving Tools - 4min
24. Sculpting the Top of the Face - 3min
25. Detaching the Mask - 7min
26. Cleaning Out the Clay - 1min
27. Dremel Sculpting the Mask - 3min
28. Dremel Safety - 2min
29. Adding First Pass Detail – A Subtractive Process - 20min
30. Circular Passes that Define Recesses in the Face - 7min
31. Cleaning Up the Edge - 8min
32. Second Detail Pass - 15min
33. Final Sculptural Details with the Dremel - 6min
34. Wire Brushing the Surface - 14min
35. Painting the Mask - 5min
36. Sanding the Painted Mask - 5min
Materials
Artist BiographyBruce D. Mitchell
Creature Artist & "Conceptual Executioner," Bruce D. Mitchell, calls upon his decades of FX know-how to create wearable dynamic art.
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