ZBrush Character Design - DynaMesh Sculpting Techniques

John Mahoney

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Learn ZBrush sculpture techniques with concept designer, master sculptor, and art teacher John Mahoney, including how to use DynaMesh and a host of virtual sculpting techniques to bring your physical sculptures into the digital world.

Every character creator should explore CGI as an artistic tool and ZBrush is one of the "go-to" digital sculpting programs for many special effects and creature designers.

Intermediate Level
2h 52m of duration
English (auto), Spanish (auto)

Curriculum

Materials

FOR YOUR WORK STATION

  • Computer

SOFTWARE

HEALTH/SAFETY PRECAUTIONS

When working with toxic and/or dangerous materials or tools:

ALWAYS read labels for appropriate use guidelines

ALWAYS wear a high-grade respirator

ALWAYS work in a well-ventilated area

ALWAYS protect your skin

ALWAYS wear eye protection

Artist BiographyJohn Mahoney

Teacher, Sculptor, Concept Designer and Independent Film Maker. John finds his passion in fine art education both practical and digital.
See Full Bio

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Notice: DVDs do not include closed captions.

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