Mechanical & Animatronic FX

A Learning Pathway for Intermediate to Advanced Animatronic & Mechanical FX Creators

model making
1 course
design
1 course
lab work
2 courses
mechanical
8 courses
electronics
3 courses

Overview

This mechanical and animatronic effects course pathway is designed for intermediate and advanced FX mechanics who want to learn new mechanical design and construction techniques to assist in adding motion to a wide range of characters. Studying the courses in this online curriculum will provide students with an in-depth understanding of a huge variety of mechanisms, including animatronics, cable mechanisms, RC controlled mechanisms, computer-controlled characters, and more.

Intermediate-Advanced
15 Courses
48h 13mof duration

How to Make Animatronic Characters - Organic Mechanics Part 1

Mechanical FX designer Rick Lazzarini (ALIENS, SNAKES ON A PLANE, DR. DOLITTLE 2) teaches you how to make budget-friendly organic animatronic creature puppets.See more.

Advanced Level
3h 38m of duration

How to Make Animatronic Characters - Organic Mechanics Part 2

How to make organic animatronic mechanisms. Learn fx techniques from animatronics designer & special effects character creator Rick Lazzarini.See more.

Advanced Level
4h 18m of duration

How to Make A Sci-Fi Helmet Part One - Build a Vacuum Form Machine

Fon Davis (STAR WARS, GUARDIANS OF THE GALAXY, INTERSTELLAR) teaches you how to build a low-cost vacuum forming machine for your Costume & Special FX projects.See more.

Intermediate Level
7h 25m of duration

How to Build an Animatronic Head Part 1 - Creating the Mechanical Underskull

Learn how to build an animatronic head with master creature effects mechanic Craig Caton-Largent (Jurassic Park, Terminator 2: Judgment Day, Predator 2).See more.

Advanced Level
3h 28m of duration