
Sculpting a Miniature Hand with Jordu Schell
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- Small-Scale Sculpting Implements
- Reattaching Sculptural Elements With a Handheld Torch
- How To Sculpt A Character Maquette - Human Anatomy Highlights
In this excerpt from How To Sculpt A Character Maquette - Human Anatomy, master creature sculptor Jordu Schell (Avatar, Hellboy, Men in Black 3) reveals his methods for sculpting dynamic miniature hands for small-scale maquettes.
Small-Scale Sculpting Implements
(Jordu Schell pushes the miniature hand to render the angles and forms more precisely for his character maquette.)
Schell begins by removing the hand from the sculpture to make it easier to sculpt. Then he starts to push, pull and carve subtle angles and fine forms into the Chavant clay with a variety of implements including his fingers, tiny loops tools, and wooden sculpting tools.
(Jordu Schell uses a wooden sculpting tool to sculpt the Chavant clay.)
Reattaching Sculptural Elements With a Handheld Torch
When the hand is complete, Schell shares one of his favorite techniques for quickly reattaching sculptural elements and establishing a strong bond. He simply heats the join point with a Bernz-O-Matic handheld butane torch and then blends the seam with various sculpting tools.
(Using a Bernz-O-Matic handheld butane torch, Jordu Schell heats the join point of the maquette to reattach the hand.)
Sculpting hands can be one of the most challenging parts of the human anatomy to sculpt, so if you find that working at this scale is too tough, don't get frustrated. Instead, learn to sculpt hands at a larger scale and work your way down once you are comfortable.
How To Sculpt A Character Maquette - Human Anatomy Highlights
- Detaching parts of a maquette to improve sculptability
- Understanding hand anatomy
- Small-scale sculpting implements: Fingers, loops & wooden tools
- How to reattach extremities with a handheld torch
Full Course: How To Sculpt A Character Maquette - Human Anatomy