Animation for Animatronics Part 1: Intro to Pololu, Maya & AnimServo Software
Craig Caton-Largent
In part 1 of this innovative course on animating for animatronics, VFX artist and master creature effects mechanic, Craig Caton-Largent, teaches controller board and software basics, including how to animate in Autodesk Maya, how to work with a Pololu controller board, and finally introduces students to his new software, AnimServo. Blending digital & practical effects methodologies, Caton-Largent shares his cutting-edge approach to bringing mechanical characters to life!
Curriculum
1. Title & Introduction - 2min
2. Workshop Student Check-In - 6min
3. Connecting the Pololu Board - 5min
4. Pololu Software Overview - 22min
5. Introduction to Maya - 5min
6. Creating a Polygon - 3min
7. Hot Keys - 2min
8. Using the Channel Box - 1min
9. Maya Animation Basics - 13min
10. Parenting Objects - 5min
11. Object Naming - 1min
12. Null & Locator Objects - 4min
13. The Script Editor - 7min
14. AnimServo File Overview - 9min
15. Connecting AnimServo to Maya - 7min
16. Virtual Servos - 18min
17. Workshop Student Check-In - 9min
18. Student Q & A - 3min
19. Wrap Up - 31s
Materials
Artist BiographyCraig Caton-Largent
Animatronic wizard Craig Caton-Largent has built and puppeteered some of the most iconic creatures in Hollywood, and currently enjoys a career as a VFX and animation educator.
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