3-Axis Robotic Mechanisms: Animatronic Necks & Torsos - Part 2

Learn how to make 3-axis neck & torso mechanisms for your animatronic and robotic characters with master FX mechanic Jim Kundig (Pacific Rim, Iron Man 3, Cowboys and Aliens).
Learn how to make 3-axis neck & torso mechanisms for your animatronic and robotic characters with master FX mechanic Jim Kundig (Pacific Rim, Iron Man 3, Cowboys and Aliens).
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Artist BiographyJim Kundig

Creature Effects Mechanic, Mechanical Designer, and Motion Capture Engineer
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